Mystery Rummy Case No. 4: Al Capone and The Chicago Underworld
For 2–4 Players • Ages 10 to Adult
Players collect Evidence cards for each gangster and score points by making melds. Playing Gavel cards adds a strategic twist to the game. If a player has a complete set of Evidence cards for any member of the gang at the end of a hand, it results in bonus points and if all eight Al Capone cards are in a player's possession—it's a Shut Out!
• 86 Cards
68 Evidence Cards
18 Gavel Cards
Other Mystery Rummy games: Escape from Alcatraz, Jack the RipperMurders in the Rue Morgue, Jekyll & Hyde